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by cuavas
Wed Aug 30, 2017 4:38 am
Forum: Announcements
Topic: MAME 0.189 has been released!
Replies: 0
Views: 213

MAME 0.189 has been released!

MAME 0.189 What better way to welcome southern Spring/northern Autumn than with a MAME release? MAME 0.189 brings general improvements across a broad range of areas: The -sleep and -refreshspeed options have been fixed (MAME will no longer use 100% of a CPU core for the least demanding systems). UI...
by cuavas
Fri Aug 04, 2017 9:29 am
Forum: Announcements
Topic: minimaws: a reference -listxml consumer
Replies: 2
Views: 158

Re: minimaws: a reference -listxml consumer

And now I've improved it so you no longer need the manual schema creation step. Create/load the database with:

Code: Select all

python minimaws.py load --executable path/to/mame
by cuavas
Fri Aug 04, 2017 8:23 am
Forum: Announcements
Topic: minimaws: a reference -listxml consumer
Replies: 2
Views: 158

Re: minimaws: a reference -listxml consumer

As of d969333 , minimaws demonstrates how to expose a little-known MAME feature: slot card BIOS selection. It's possible to select BIOS versions for certain slot devices, mostly Commodore peripherals (note elision of default BIOS on second disk drive, and forcing an empty slot): http://i.imgur.com/j...
by cuavas
Thu Aug 03, 2017 4:49 pm
Forum: Announcements
Topic: minimaws: a reference -listxml consumer
Replies: 2
Views: 158

minimaws: a reference -listxml consumer

There have been some changes to -listxml output, and questions about how to use it from front-end authors. In the interests of ensuring -listxml output is useful, and to provide a reference for front-end developers, I've added a Python-based -listxml consumer called minimaws, in honour of the now-de...
by cuavas
Thu Jul 27, 2017 2:21 am
Forum: Announcements
Topic: Attn frontend developers: machine flags in XML
Replies: 0
Views: 148

Attn frontend developers: machine flags in XML

We're hitting the limitations of the driver element and its attributes in MAME's -listxml output. To allow for inheritance, better deal with systems with configurable slots, and make handling of machines and devices more uniform, this element is being deemphasised, and some of its attributes are dep...
by cuavas
Wed Jul 26, 2017 5:43 am
Forum: Announcements
Topic: MAME 0.188 has been released!
Replies: 1
Views: 203

Note for Killer Instinct fans

As of MAME 0.188, different Killer Instinct boot ROMs are no longer treated as different machines. They're now treated as different BIOS versions for a single machine.
by cuavas
Wed Jul 26, 2017 5:38 am
Forum: Announcements
Topic: MAME 0.188 has been released!
Replies: 1
Views: 203

MAME 0.188 has been released!

MAME 0.188 MAME 0.188 comes to you with tales of perseverance, blind luck, and the kind of insanity you’d get from no-one else. By sheer chance, a DECO Cassette system Brian Troha picked up cheap happened to come with a set of graphics ROMs for Explorer. While the Explorer program cassette was dump...
by cuavas
Wed Jun 28, 2017 4:23 am
Forum: Announcements
Topic: MAME 0.187 has been released!
Replies: 0
Views: 301

MAME 0.187 has been released!

MAME 0.187 And now for something completely different: our midyear MAME release. The most notable new working machines are beloved Game & Watch titles Donkey Kong Jr. (new wide screen) and Mario Bros., and the ultra-rare Kaneko prototype Jump Kun (thanks ShouTime). There are also some newly support...
by cuavas
Wed May 31, 2017 4:17 am
Forum: Announcements
Topic: MAME 0.186 has been released!
Replies: 0
Views: 363

MAME 0.186 has been released!

MAME 0.186 It’s been one of those long, five-week development cycles, but it’s finally time for your monthly MAME fix. There’s been a lot of touched in this release, with improvements in a number of areas. But before we get to the improvements, we have an embarrassing admission to make: the game ad...
by cuavas
Wed Apr 26, 2017 8:09 am
Forum: Announcements
Topic: MAME 0.185 has been released!
Replies: 0
Views: 404

MAME 0.185 has been released!

MAME 0.185 Today’s the day for our April MAME release, bringing some important fixes as well as the usual assortment of emulation improvements. A bug preventing multiple keys from being mapped to subdevice inputs has been fixed, which means you can now assign multiple keys to buttons in NeoGeo game...

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