Search found 20 matches

Go to advanced search

by Arbee
Tue Apr 25, 2017 4:10 pm
Forum: MAME Discussion
Topic: [Q] Externally modular vs internally?
Replies: 8
Views: 18149

Re: [Q] Externally modular vs internally?

As has been stated, people would mix and match DLLs from different MAME versions and create an unsupportable nightmare.

If your concern is over the size of the MAME executable, all modern operating systems only load the pages of an executable that are actually being used.
by Arbee
Tue Apr 25, 2017 4:04 pm
Forum: MAME Discussion
Topic: Automating Robotron Game-play
Replies: 1
Views: 3062

Re: Automating Robotron Game-play

This is best done as a Lua script - there is one floating around that auto-plays Super Mario Brothers and Super Mario World. So the good news is that it's possible :)
by Arbee
Tue Apr 25, 2017 4:03 pm
Forum: MAME Discussion
Topic: Debuging game code using Mame
Replies: 5
Views: 7085

Re: Debuging game code using Mame

There are no debugging symbols in arcade games - the best you'll find is sometimes they accidentally left assert()s and debug printf()s enabled, but those are both rare. You are reverse-engineering the game from the assembly on up. This is how MAMEDev figures out how the hardware works, most of the ...
by Arbee
Tue Apr 25, 2017 4:01 pm
Forum: MAME Discussion
Topic: Mame remote API
Replies: 4
Views: 5305

Re: Mame remote API

There is already a port of MarI/O that autoplays some Super Mario Games and attempts to optimize the score as a MAME Lua script. So that kind of thing is very possible.
by Arbee
Tue Apr 25, 2017 3:59 pm
Forum: MAME Discussion
Topic: Has anyone manage to extract encrypted Naomi M4 bins?
Replies: 1
Views: 2907

Re: Has anyone manage to extract encrypted Naomi M4 bins?

The Naomi encryptions are stateful and depend on a key passed in by the program (as well as start and end addresses passed by the program). You can't automate the decryption.
by Arbee
Tue Apr 25, 2017 3:52 pm
Forum: MAME Discussion
Topic: NES Classic Edition
Replies: 9
Views: 16883

Re: NES Classic Edition

This is the fourth place Spottedfeather has posted this question, and he's going to get the same answer everywhere: "MAME2000", as you might infer, is 17 years old. MAMEdev generally does not support stuff past about 6 months old, and we definitely don't support third-party hacks. We can't...
by Arbee
Fri Nov 11, 2016 10:12 pm
Forum: Work In Progress (WIP)
Topic: Mattel Intellivision Keyboard Component
Replies: 3
Views: 53128

Re: Mattel Intellivision Keyboard Component

Sounds awesome!
by Arbee
Tue Nov 01, 2016 2:37 am
Forum: MAME Discussion
Topic: How to ask someone to add a new Hardware to MAME?
Replies: 3
Views: 5081

Re: How to ask someone to add a new Hardware to MAME?

Hi! I'm the MAME MIDI guy (I implemented the low-level interfaces and most of the existing hookups). It appears all of the common X68000 MIDI boards use a Yamaha YM3802 MIDI interface chip to do the work. If I can find out how those were seen by software I might be able to do something. Thanks, -RB
by Arbee
Fri Jun 03, 2016 4:44 pm
Forum: MAME Discussion
Topic: Outputs no longer supported in mame?
Replies: 4
Views: 9001

Re: Outputs no longer supported in mame?

It appears you guys have it well in hand, you just need to submit the patch from HeadKaze's reply #129 from that thread (plus whatever else you need).
by Arbee
Tue Apr 05, 2016 4:33 pm
Forum: MAME Discussion
Topic: MAME XML Cheats Collection for MAME 0.172
Replies: 2
Views: 6421

Re: MAME XML Cheats Collection for MAME 0.172

This is great, love the software list (console system) cheats.

Go to advanced search