tma
Posts: 2
Joined: Sat Feb 25, 2017 5:11 pm

Automating Robotron Game-play

I would like to write a C++ program to automate Robotron game-play. To do this, my C++ program needs access to the Williams arcade RAM and a way to inject the dual-joystick commands.

Am I breaking new ground? What is the easiest way to accomplish this?
Arbee
Posts: 28
Joined: Fri Nov 14, 2014 4:27 pm
Contact: Website

Re: Automating Robotron Game-play

This is best done as a Lua script - there is one floating around that auto-plays Super Mario Brothers and Super Mario World. So the good news is that it's possible :)

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