Hello there,
I'm working on a Neo-geo game and I have some asm code that I would like to debug during the gameplay. I didn't find any guide on how to do that.
I've seen the memory windows and the possibility to run step by step, but I can't see how I can navigate in the code and find the functions I'm looking for (which makes the beakpoint feature useless).
I'm sure I missed something and I would really appreciate that someone takes some time to explain this to me or redirect me to another post / article about that.