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Automating Robotron Game-play

Posted: Sat Feb 25, 2017 6:44 pm
by tma
I would like to write a C++ program to automate Robotron game-play. To do this, my C++ program needs access to the Williams arcade RAM and a way to inject the dual-joystick commands.

Am I breaking new ground? What is the easiest way to accomplish this?

Re: Automating Robotron Game-play

Posted: Tue Apr 25, 2017 4:04 pm
by Arbee
This is best done as a Lua script - there is one floating around that auto-plays Super Mario Brothers and Super Mario World. So the good news is that it's possible :)