Automating Robotron Game-play
Posted: Sat Feb 25, 2017 6:44 pm
I would like to write a C++ program to automate Robotron game-play. To do this, my C++ program needs access to the Williams arcade RAM and a way to inject the dual-joystick commands.
Am I breaking new ground? What is the easiest way to accomplish this?
Am I breaking new ground? What is the easiest way to accomplish this?