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by JessicaJones
Mon Mar 09, 2020 8:05 pm
Forum: MAME Discussion
Topic: native resolution full screen
Replies: 1
Views: 357

native resolution full screen

Hi What command line options do I have to pass to MAME in order to run a game: - in native resolution AND - in full screen AND - NOT stretched to fill the whole screen: so black borders around the native resolution if monitor's resolution is higher then game's native resolution. So I'm looking for t...
by JessicaJones
Sat Feb 29, 2020 1:14 am
Forum: MAME Discussion
Topic: android
Replies: 1
Views: 285

android

Where can I find instructions for compiling mame source to android?
Especially making an apk file for android.
by JessicaJones
Sat Feb 29, 2020 1:12 am
Forum: MAME Discussion
Topic: visual studio
Replies: 2
Views: 367

Re: visual studio

They talk about visual studio 2017 which is not up to date.
How to make visual studio 2019 project or will this one work too?
by JessicaJones
Thu Feb 13, 2020 8:42 pm
Forum: MAME Discussion
Topic: samples listed TWICE?
Replies: 1
Views: 260

samples listed TWICE?

Hi In -listxml I found 3 games which have sample file names listed TWICE. How is this possible? If you look at gunfight, there can be only 1 sample file name gunshot.wav and killed.wav BUT they are listed twice (same for the 2 other examples). Anybody can explain what this means or is this a MAME bu...
by JessicaJones
Thu Feb 13, 2020 7:24 pm
Forum: MAME Discussion
Topic: how are samples generated?
Replies: 1
Views: 232

how are samples generated?

hi Samples don't have a crc or sha1 in -listxml, but how are they made then? Some questions: - where are the sounds represented by samples stored on an arcade cabinet PCB? I understand they are not dumped from chips? (why else no crc or sha1 checksum) - Are samples needed because MAME can't emulate ...
by JessicaJones
Sat Feb 08, 2020 8:46 pm
Forum: MAME Discussion
Topic: game & watch CRC error (SVG files)
Replies: 6
Views: 391

Re: game & watch CRC error (SVG files)

abelenki wrote:
Sat Feb 08, 2020 8:37 pm
.svg files in ROM set are LCD artwork for Game & Watch handhelds. they are usually work-in-progress. see:

https://forums.bannister.org/ubbthreads ... mber=97003
So MAME and ROM managers do NOT verify SVG files? Is that correct?
by JessicaJones
Sat Feb 08, 2020 8:16 pm
Forum: MAME Discussion
Topic: game & watch CRC error (SVG files)
Replies: 6
Views: 391

Re: game & watch CRC error (SVG files)

If you say I have WRONG ROM files, why does MAME NOT give me a CRC error when trying to run the game? Also MAMEUI verifies the game using the 'audit' feature and tells 'ROM check: Passed' Still, the CRC values of the *.svg files in my zip files are WRONG but BOTH MAME and MAMEUI do *NOT* give CRC er...
by JessicaJones
Sat Feb 08, 2020 5:07 pm
Forum: MAME Discussion
Topic: game & watch CRC error (SVG files)
Replies: 6
Views: 391

game & watch CRC error (SVG files)

Hello, I'm manually (using a tool) calculating CRC32 values of ROM files inside the zip files of game & watch games. I'm using a working ROM zip file for mame 0.218 so my file is correct and plays in MAME. I found CRC32 errors in -listxml . for example: gnw_helmet.zip This file has 2 files inside: "...
by JessicaJones
Fri Feb 07, 2020 11:48 pm
Forum: MAME Discussion
Topic: CHD file CRC checksum
Replies: 1
Views: 248

CHD file CRC checksum

hi

Can somebody tell me where CRC checksum values of CHD files are stored?

I made a -listxml file but I don't see it in there.
The CRC and SHA1 checksum values of ROM files however are stored in this XML file.

Thx
by JessicaJones
Wed Feb 05, 2020 1:55 pm
Forum: MAME Discussion
Topic: visual studio
Replies: 2
Views: 367

visual studio

Where can i download the visual studio project file to compile mame for windows??

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