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by nbla000
Wed Sep 23, 2020 3:38 pm
Forum: MAME Discussion
Topic: Artworks and large images problem...
Replies: 0
Views: 2612

Artworks and large images problem...

Hi, I wish to fix a problem in my hangon artwork with animated elements for the rideon version, it will be in the Mr. Do MAME IN-GAME ARTWORK page but until then you may temporary download here . For the bike rotation I use an element and defstate/state parameters with 25 FullHD images 1920x1080 <el...
by nbla000
Thu Sep 17, 2020 8:46 am
Forum: MAME Discussion
Topic: buggyboy and buggyboyjr (tx1.cpp) artwork steering problem.
Replies: 4
Views: 7838

Re: buggyboy and buggyboyjr (tx1.cpp) artwork steering problem.

I suspected that there was a software "manipolation" so unless we have on layout syntax a sort o system counter too that simulate the software and not only the hardware, there is nothing we can do to simulate the steering rotation for buggyboy/buggyboyjr while is possible for tx1 of course...
by nbla000
Mon Sep 14, 2020 4:47 pm
Forum: MAME Discussion
Topic: buggyboy and buggyboyjr (tx1.cpp) artwork steering problem.
Replies: 4
Views: 7838

Re: buggyboy and buggyboyjr (tx1.cpp) artwork steering problem.

Thanks for your explanation, I understand your point of view but what I don't understand is why then in the service screen (F2 from Mame) the rom program reports a steering value from 0$ to $ff There is a documentation where to check? and if the drivers is correct then there is a way to read the ser...
by nbla000
Sat Sep 12, 2020 8:04 pm
Forum: MAME Discussion
Topic: buggyboy and buggyboyjr (tx1.cpp) artwork steering problem.
Replies: 4
Views: 7838

buggyboy and buggyboyjr (tx1.cpp) artwork steering problem.

Hi, this is my first post here so I wish to tanks all the people involved in mame developing for your valuable work! thank you very much. I've released (just for fun) some mame artwork with animated elements for Outrun, hangon and shangon at the moment, they will be in the Mr. Do MAME IN-GAME ARTWOR...

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