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by dayoff
Wed Dec 14, 2022 12:27 am
Forum: MAME Discussion
Topic: Compiling Mame w Marble Madness with 45 degree trackball offset
Replies: 1
Views: 4501

Re: Compiling Mame w Marble Madness with 45 degree trackball offset

Well, I hacked my way through it a bit... I ended up modifying this code in atarysy1.cpp: m_cur[player][0] = posx + posy; m_cur[player][1] = posx - posy; I changed it to m_cur[player][0] = posx; m_cur[player][1] = posy; ...and recompiled MAME. Then went in and adjusted the X direction to be reversed...
by dayoff
Wed Dec 07, 2022 11:28 pm
Forum: MAME Discussion
Topic: Compiling Mame w Marble Madness with 45 degree trackball offset
Replies: 1
Views: 4501

Compiling Mame w Marble Madness with 45 degree trackball offset

Hi everyone, had a question: I'm using mame 250 in windows with an original Marble Madness control panel and have everything working great except for the fact that the original Marble Madness control panel has the trackballs mounted at a 45 degree offset so it's not just a matter of changing X and Y...

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