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by Tafoid
Thu Sep 11, 2025 7:43 pm
Forum: MAME Discussion
Topic: MAME LUA/Debugger Question
Replies: 1
Views: 387

Re: MAME LUA/Debugger Question

I'm trying to develop a LUA script to take action based on a memory address in a game. Specifically, Area 51, and I'm looking at the ammunition count. I've determined this lives in the maincpu program space at address 0x9000876F. If I run the debugger, start a game, then run the debug command print...
by Tafoid
Mon Sep 08, 2025 7:13 pm
Forum: MAME Discussion
Topic: help
Replies: 1
Views: 616

Re: help

i see there are many consoles in mame but they say cartridge. how to do you set up mame to play those games are where can i get the cartridges to download? do i put the cartridges in the roms folder? I'll try to break it down as best as possible. Assuming your MAME setup is installed in C:\MAME fol...
by Tafoid
Fri Mar 28, 2025 4:15 am
Forum: MAME Discussion
Topic: Question about cheats between Mame versions 0.264 and 0.275
Replies: 1
Views: 62656

Re: Question about cheats between Mame versions 0.264 and 0.275

Well in Mame Version 0.275 when some cheats like invincibility no longer work. Now using the same rom and cheat database in Mame version 0.264 all the cheats work as normal. I wonder if there is a fix, so the cheats work in 0.275? Entirely possible there was a region name change and the cheats refe...
by Tafoid
Thu Feb 20, 2025 8:22 pm
Forum: MAME Discussion
Topic: System Namco 22 is slow frameskip 0 and 9
Replies: 1
Views: 32572

Re: System Namco 22 is slow frameskip 0 and 9

namco 22 system works slowly on frameskip 0 to 9 and when you have frameskip 10 the game does not stutter the sound but the fluidity of the game is stuttering will this be fixed in the next update please This isn't something that can magically be fixed. Perhaps over time some optimization can happe...
by Tafoid
Sun Feb 02, 2025 2:54 pm
Forum: MAME Discussion
Topic: Sunstriders arcade classic bug graphic
Replies: 11
Views: 180906

Re: Sunstriders arcade classic bug graphic

Another error I noticed in the games Mortal Kombat 2, 3, Ultimate 3, WWF Wrestlemania, and NBA Jam is that the sound is very low compared to other games. This is simply an issue with the setup. You need to go into the machine's service mode and adjust the volume, just like the original arcade game ...
by Tafoid
Tue Dec 03, 2024 2:34 pm
Forum: MAME Discussion
Topic: Question fullset mame and dump roms mame 0.260
Replies: 11
Views: 153153

Re: Question fullset mame and dump roms mame 0.260

What is the quality of the fullset mame mame 0.260 dumps? Are there still many bugs and errors? MAME tends to always trying to maintain the best, currently available romset which is reflected in the releases done. In other words, despite older romsets being updated or changed, the latest version is...
by Tafoid
Thu Oct 31, 2024 2:47 am
Forum: MAME Discussion
Topic: How does a new bootleg ROM get added to MAME's list?
Replies: 7
Views: 74403

Re: How does a new bootleg ROM get added to MAME's list?

So I've found a bootleg ROM for the arcade SF2: The World Warrior that replaces sf2jh.zip. It's a boss hack of the original Japanese version and seems to be somewhat widespread with a bunch of YouTube videos showing gameplay from it. When I replace sf2jh.zip with it and run it from the commandline ...
by Tafoid
Fri Oct 18, 2024 9:34 pm
Forum: MAME Discussion
Topic: Interprocess communication? MAME + Python via socket
Replies: 1
Views: 19736

Re: Interprocess communication? MAME + Python via socket

Hello MAME Folks, I've been using your stuff since the late 1990's. Thank you :-) More recently, I have been looking into interprocess communication between MAME's Lua scripting and the OS (Happens to be Python under Windows 10). I haven't found much in the way of working examples. Can you recommen...
by Tafoid
Tue Jul 30, 2024 1:35 am
Forum: MAME Discussion
Topic: Source Code Documentation
Replies: 3
Views: 38925

Re: Source Code Documentation

I am just looking for documentation on writing drivers. PDF or video maybe. Things like: Do you print to the console to help debug. Is there a working step debugging setup I could try. Maybe a walk through? I found something around here about creating space invaders, but it appears it isn't finishe...
by Tafoid
Tue Jul 16, 2024 3:48 am
Forum: MAME Discussion
Topic: outputs mame
Replies: 6
Views: 43606

Re: outputs mame

Hi guys I'm trying to recreate a deluxe asteroids miniature with all its splendor and functions, the game contains outputs on the start button lamps, as far as I know mom can pass these outputs, but how can I read them so I can program them on the Arduino to so that I can control these lamps and of...

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