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by mandragora
Fri Feb 15, 2019 3:42 pm
Forum: MAME Discussion
Topic: <mymame>.ini hack: The Dirty Hex Bits
Replies: 6
Views: 424

Re: <mymame>.ini hack: The Dirty Hex Bits

Unless you can show cause, as to why something doesn't work, you have no grounds for posting otherwise. However, your worthless tripe contains false information. Anyone reading this forum will see you've spent all your time unjustifiably contradicting threads with malicious intent. Thank you for tro...
by mandragora
Wed Feb 13, 2019 7:07 am
Forum: MAME Discussion
Topic: <mymame>.ini hack: The Dirty Hex Bits
Replies: 6
Views: 424

Re: <mymame>.ini hack: The Dirty Hex Bits

[1] Key word here is IF, and IF that works for you, fine. [2] There is nothing wrong with over-riding MAME.INI, but first time user doesn't, or runs MAME without shoehorn, that will bugger settings. This removes that worry. [3] A one-time patch, so adding extra commands or launchers per game is not ...
by mandragora
Mon Feb 11, 2019 10:12 am
Forum: MAME Discussion
Topic: <mymame>.ini hack: The Dirty Hex Bits
Replies: 6
Views: 424

<mymame>.ini hack: The Dirty Hex Bits

// Google search: // "<mymame>.ini not working" or "i want two MAME versions in one folder" Dear friends, It does work. This is not an error on part of MAME DEVs, but as seen from view of a computer programmist. You would change target name in makefile of source. fndef TARGET TARGET = mame endif ifn...

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