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by Stiletto
Wed Nov 24, 2021 12:32 am
Forum: Announcements
Topic: MAME 0.238
Replies: 1
Views: 135

Re: MAME 0.238

Official MAME 0.238 Twitter, Instagram and Facebook links! https://twitter.com/mamedev_org/status/1463262546799038475 https://www.instagram.com/p/CWoxZsUrqyT/ https://www.facebook.com/mamedev.org/posts/2982051898711130 If you can support MAME on social media, please show our social media posts some ...
by Stiletto
Thu Nov 11, 2021 9:18 pm
Forum: MAME Discussion
Topic: Some games no longer work after the Mame update
Replies: 5
Views: 851

Re: Some games no longer work after the Mame update

Hanzo, perhaps re-reviewing the following would be a good idea: https://docs.mamedev.org/usingmame/aboutromsets.html The reason why romsets for a specific game change isn't JUST about new hardware being emulated, that's actually a pretty infrequent reason. More often, we are either replacing a corru...
by Stiletto
Tue Oct 26, 2021 6:51 pm
Forum: Announcements
Topic: MAME 0.237
Replies: 1
Views: 1060

Re: MAME 0.237

Official MAME 0.237 Twitter, Instagram and Facebook links! https://twitter.com/mamedev_org/status/1453051522149924875 https://www.instagram.com/p/CVgEZqirfEG/ https://www.facebook.com/mamedev.org/posts/2961859014063752 If you can support MAME on social media, please show our social media posts some ...
by Stiletto
Sun Oct 24, 2021 10:02 pm
Forum: MAME Discussion
Topic: MAME scripty things!
Replies: 0
Views: 1737

MAME scripty things!

Third-Party MAME Lua Plugins/Scripts - A List All entries make use of MAME's Lua functionality via the plugin system: https://docs.mamedev.org/techspecs/luaengine.html https://docs.mamedev.org/techspecs/luareference.html (One or more of these may not function with newer MAME versions and require up...
by Stiletto
Wed Oct 20, 2021 1:17 am
Forum: Announcements
Topic: Upcoming Changes in MAME
Replies: 0
Views: 2011

Upcoming Changes in MAME

Upcoming Changes in MAME We’re well on our way through the current development cycle, and MAME 0.237 is going to have some significant changes, not just in terms of emulation, but in the user interface and debugger. Don’t worry, no functionality has been removed. In fact, we’ve added several featur...
by Stiletto
Wed Sep 29, 2021 6:26 pm
Forum: Announcements
Topic: MAME 0.236
Replies: 1
Views: 860

Re: MAME 0.236

Official MAME 0.236 Twitter, Instagram and Facebook links! https://www.facebook.com/mamedev.org/posts/2942505912665729 https://www.instagram.com/p/CUaZsPAMX4a/ https://twitter.com/mamedev_org/status/1443255947258904582 If you can support MAME on social media, please show our social media posts some ...
by Stiletto
Fri Aug 27, 2021 7:14 pm
Forum: Announcements
Topic: MAME 0.235
Replies: 1
Views: 793

Re: MAME 0.235

Official MAME 0.235 Twitter and Facebook links!

https://www.facebook.com/mamedev.org/posts/2919237854992535

https://twitter.com/mamedev_org/status/1431319260807278597

If you can support MAME on social media, please show our social media posts some love with Likes/Loves/Retweets/Shares/etc.! :)
by Stiletto
Wed Jul 28, 2021 6:48 pm
Forum: Announcements
Topic: MAME 0.234
Replies: 1
Views: 964

Re: MAME 0.234

Official MAME 0.234 Twitter and Facebook links!

https://www.facebook.com/mamedev.org/po ... 2037093117

https://twitter.com/mamedev_org/status/ ... 2372146176

If you can support MAME on social media, please show our social media posts some love with Likes/Loves/Retweets/Shares/etc.! :)
by Stiletto
Sat Jul 17, 2021 12:27 am
Forum: MAME Discussion
Topic: Jingle Bell (USA)
Replies: 2
Views: 382

Re: Jingle Bell (USA)

Hello. First of all, please don't link to ROM websites here. See the forum rules: https://forum.mamedev.org/viewtopic.php?f=14&t=71 Second of all, you really are missing something. It's the internal sound data ROM for the Yamaha YM2413 chip used by the game. This previously was not required but ...
by Stiletto
Thu Jul 01, 2021 6:53 pm
Forum: Announcements
Topic: MAME 0.233
Replies: 1
Views: 953

Re: MAME 0.233

Official MAME 0.233 Twitter and Facebook links!

https://www.facebook.com/mamedev.org/posts/2879133985669589

https://twitter.com/mamedev_org/status/1410656390113341440

If you can support MAME on social media, please show our social media posts some love with Likes/Loves/Retweets/Shares/etc.! :)
by Stiletto
Mon May 31, 2021 8:28 pm
Forum: Announcements
Topic: Moving on IRC
Replies: 0
Views: 35289

Moving on IRC

We're moving our IRC channels to Libera.Chat! Along with a growing list of Open Source and Free Software projects ( https://github.com/siraben/freenode-exodus ) and other communities, we’re moving our official IRC presence off freenode. Our new home is #mame ([url]ircs://irc.libera.chat:6697/#mame[/...
by Stiletto
Sun May 30, 2021 1:13 am
Forum: MAME Discussion
Topic: Debugger mashed.
Replies: 3
Views: 46621

Re: Debugger mashed.

Yup, there's a discussion at least, not sure if anyone can do anything about it or if it was the right place to ask. I wrote about the same thing three months ago, help to self help is offered, would probably be great if one were programming and compiling stuff more often than once a year or so. ;-...
by Stiletto
Thu May 27, 2021 6:39 pm
Forum: MAME Discussion
Topic: Debugger mashed.
Replies: 3
Views: 46621

Re: Debugger mashed.

Hi there.

Looks like you're getting answers at bannister.org so I guess we can leave them to it! (them == us typically anyways...)
https://forums.bannister.org/ubbthreads ... Post119257
by Stiletto
Thu May 27, 2021 5:49 pm
Forum: Announcements
Topic: MAME 0.232
Replies: 1
Views: 35404

Re: MAME 0.232

Official MAME 0.232 Twitter and Facebook links! https://www.facebook.com/mamedev.org/posts/2855308964718758 https://twitter.com/mamedev_org/status/1397956160297353218 If you can support MAME on social media, please show our social media posts some love with Likes/Loves/Retweets/Shares :) - Stiletto
by Stiletto
Sat May 01, 2021 8:03 pm
Forum: MAME Discussion
Topic: Best Mame flavor for netplay right now
Replies: 10
Views: 31350

Re: Best Mame flavor for netplay right now

(the download is locked behind a registration). This is because you need to setup an account on their server in order to be able to play; just the executable won't do you any good. The gameplay is not peer-to-peer but client-server; all gameplay goes through their server. The idea is that you put t...
by Stiletto
Sat Apr 17, 2021 2:54 am
Forum: MAME Discussion
Topic: Building MAME with Visual Studio 2019
Replies: 3
Views: 14326

Re: Building MAME with Visual Studio 2019

PS: For anyone interested in compiling MAME with VS 2019: Mame Docs (as linked to by Stiletto) says this: "MAME can only be compiled with the Visual Studio 15.7.6 tools. Bugs in newer versions of the Microsoft Visual C/C++ compiler prevent it from compiling MAME." That is incorrect. I can...
by Stiletto
Sun Apr 11, 2021 9:30 pm
Forum: MAME Discussion
Topic: Where do I do suggestions for an unemulated game?
Replies: 2
Views: 12662

Re: Where do I do suggestions for an unemulated game?

We don't really take requests in that fashion.

If you'd like to see that game emulated, your best option is to acquire it on eBay or something, and then send it off for dumping.

Or if you find your handheld... send it off for dumping.
by Stiletto
Sun Apr 11, 2021 9:29 pm
Forum: MAME Discussion
Topic: Best Mame flavor for netplay right now
Replies: 10
Views: 31350

Re: Best Mame flavor for netplay right now

Probably MAMEHub. Community exists mainly on Discord these days, but there's also a reddit.
https://discord.gg/4PDvAX4
https://reddit.com/r/MAMEhub/
by Stiletto
Thu Apr 08, 2021 2:05 am
Forum: MAME Discussion
Topic: Building MAME with Visual Studio 2019
Replies: 3
Views: 14326

Re: Building MAME with Visual Studio 2019

The main thing you might want to do is a SOURCES= build; that's the single thing that'll have the most impact on build times. Only build the stuff you want, while you are experimenting. That works with our makefile that uses GENIE. https://docs.mamedev.org/initialsetup/compilingmame.html#all-platfor...
by Stiletto
Sun Feb 21, 2021 9:21 pm
Forum: Announcements
Topic: MAMEdev at FOSDEM '21
Replies: 0
Views: 28587

MAMEdev at FOSDEM '21

In case you missed MAMEdev's presentation at FOSDEM ’21 (FOSDEM - Free and Open source Software Developers' European Meeting) on Saturday, February 6, 2021, MAMEdev has uploaded the presentation that MAME's development and release manager Vas Crabb ("cuavas") contributed to MAMEdev's very ...
by Stiletto
Thu Dec 31, 2020 7:24 am
Forum: MAME Discussion
Topic: 'Twas The Night Before MAME - 2020 Edition
Replies: 0
Views: 18658

'Twas The Night Before MAME - 2020 Edition

'Twas The Night Before MAME or: A Visit From St. Nicola (Mickola?) by Stiletto (ed. Mog) --------------------------- 'Twas the night before Thursday, and all through the list; Not a member was posting, not even on Gist! The code was all pushed up to Github with care, In hopes that St. Nicola soon wo...
by Stiletto
Mon Nov 16, 2020 7:23 pm
Forum: Announcements
Topic: MAME 0.227 Release Delayed to December 2020
Replies: 0
Views: 11930

MAME 0.227 Release Delayed to December 2020

MAME 0.227 release has unfortunately been delayed to December 2020. The slipping of release dates is nothing new in software development; it can, and does, happen with some frequency, for a whole assortment of reasons. That said, with an aim towards increasing the transparency with which the MAME te...
by Stiletto
Tue Oct 27, 2020 11:15 pm
Forum: MAME Discussion
Topic: Wonder Boy in Monster Land (Virtual Console)
Replies: 2
Views: 1223

Re: Wonder Boy in Monster Land (Virtual Console)

mpatou's edit I guess would fit better in Robbbert's HBMAME...
by Stiletto
Mon Sep 28, 2020 4:17 am
Forum: MAME Discussion
Topic: CHD ROM was working fine... Now, for no discernable reason, it does not?
Replies: 9
Views: 2475

Re: CHD ROM was working fine... Now, for no discernable reason, it does not?

BTW: your own source misinformed me about frontend MAMEUI64's nature! https://docs.mamedev.org/usingmame/frontends.html That page specifically mentions "IV/Play", which is an external frontend for MAME, also available on the mameui.info website? "IV/Play" does not have its own w...
by Stiletto
Fri Sep 25, 2020 12:06 am
Forum: MAME Discussion
Topic: CHD ROM was working fine... Now, for no discernable reason, it does not?
Replies: 9
Views: 2475

Re: CHD ROM was working fine... Now, for no discernable reason, it does not?

Okay, I think the crazy stuff going on might be because I extracted the MAMEUI64 *within the root MAME64 hierarchy, because these programs don't augment one another; I was misled by inaccurate information somewhere that MAMEUI was a frontend, not a variant of MAME. Okay, so the world (outside of CO...
by Stiletto
Wed Sep 23, 2020 4:04 am
Forum: MAME Discussion
Topic: MAME32 Enable Controller
Replies: 4
Views: 1297

Re: MAME32 Enable Controller

Thanks for the walk around the park... Listen, we'd like to help you more, but we believe you're asking for help with an unofficial fork of MAME (MAME32/MAMEUI) on MAME's official forum. This forum is almost completely supported by members of MAME's development team in their free time. So unfortuna...
by Stiletto
Sun Aug 16, 2020 2:52 am
Forum: MAME Discussion
Topic: How do you update M.A.M.E.
Replies: 7
Views: 2464

Re: How do you update M.A.M.E.

A full 'rom set' is the collection of all the roms that MAME currently supports. But if you don't want to play all of them, then you will not need them all. For example, if you do not plan to play pacman, than obviously you do not need to obtain the roms for pacman, and only the roms for the games ...
by Stiletto
Sat Jan 04, 2020 3:18 am
Forum: MAME Discussion
Topic: Duplicate Machine Disk (CHD) and romof, merge
Replies: 3
Views: 2046

Re: Duplicate Machine Disk (CHD) and romof, merge

I cast this over to my fellow devs on IRC (you should swing by sometime!) and they had this to say: area51t is a clone of area51, area51ta is a clone of area51, area51ta can't be a clone of a clone. You're looking at some technical debt due to old grandfathered-in schemes, aka the parent-clone relat...
by Stiletto
Sat Jan 04, 2020 3:03 am
Forum: MAME Discussion
Topic: Mame Plugins
Replies: 5
Views: 7920

Re: Mame Plugins

Is there any documentation that explains about these plugins? I'm interested in what the "console" plugin may do. :) The console plugin opens up a Lua console window from where you can manipulate a running MAME instance. Lua is a scripting language: http://www.lua.org/ The console lets yo...
by Stiletto
Wed Jul 03, 2019 4:39 pm
Forum: MAME Discussion
Topic: Discord Channel for MAME Development?
Replies: 1
Views: 3096

Re: Discord Channel for MAME Development?

Hi ZPaul2Fresh8, we don't have a Discord but we do have IRC: https://www.mamedev.org/irc.html Feel free to go to #mame-dev on Freenode to give your thoughts and findings. (You must be registered on Freenode to talk there.) Aside from that, there's plenty of other ways to send us thoughts and finding...
by Stiletto
Tue May 07, 2019 4:32 pm
Forum: MAME Discussion
Topic: Windows Vista compatibility lost with Mame 0.209 ?
Replies: 10
Views: 6532

Re: Windows Vista compatibility lost with Mame 0.209 ?

I used the 0.208 downloaded from lngn.net, and the 209 downloaded from choccyhobnob.com. The place to get the official version is the mamedev website or the corresponding github page at: https://www.mamedev.org/ https://github.com/mamedev/mame/releases/mame0209/ Unless it's the precompiled MacOS ve...
by Stiletto
Tue Dec 25, 2018 5:19 pm
Forum: MAME Discussion
Topic: 'Twas The Night Before MAME - 2018 Edition
Replies: 1
Views: 1563

'Twas The Night Before MAME - 2018 Edition

'Twas The Night Before MAME or: A Visit From St. Nicola (Mickola?) by Stiletto --------------------------- 'Twas the night before a MAME upload, and all through the list; Not a member was posting, not even Mish! The sourcecode was sent to Github with care, In hopes that St. Nicola soon would be ther...
by Stiletto
Tue Oct 16, 2018 5:41 pm
Forum: MAME Discussion
Topic: wolfmame help needed
Replies: 2
Views: 1756

Re: wolfmame help needed

http://forums.marpirc.net might be a better location in the future for asking for assistance with compiling WolfMAME (at least until the WolfMAME Github has an Issues section). Fortunately, mahlemiut (WolfMAME dev) is also a MAME developer and saw this.
by Stiletto
Wed Feb 07, 2018 8:54 pm
Forum: MAME Discussion
Topic: about docs
Replies: 4
Views: 3914

Re: about docs

In the current release of MAME (MAME 0.194), the only offline docs provided with MAME Windows _binaries_ are MAN files and the contents of the SWLIST folder. For MAME Windows builds we're currently recommending to visit http://docs.mamedev.org OR download the MAME source and create offline help usin...
by Stiletto
Thu Dec 14, 2017 5:18 am
Forum: MAME Discussion
Topic: Who is Gregory Ember? MAME trademark was sold?
Replies: 2
Views: 2360

Re: Who is Gregory Ember? MAME trademark was sold?

Don't worry - It's me. As an organizational topic, the United States registered trademark for the term "MAME" was renewed by the MAME team for another ten years. It was due in late 2015 but it didn't get done until early 2017. Since the MAME team isn't actually incorporated as a non-profit...
by Stiletto
Fri Aug 25, 2017 5:59 am
Forum: Announcements
Topic: ¡Hola! こんにちは。 Здраво!
Replies: 0
Views: 3307

¡Hola! こんにちは。 Здраво!

http://mamedev.org/?p=446 We know we let MAME’s translation files rot for almost a year, and for that we’re truly sorry (the technical reason is lack of C++14 support in GNU xgettext ), but we’ll be in much better shape on this front for our next release (0.189 scheduled for 30 August). The Chinese,...
by Stiletto
Thu Apr 20, 2017 9:02 pm
Forum: MAME Discussion
Topic: Mame and Laser disk chds
Replies: 3
Views: 3416

Re: Mame and Laser disk chds

Games that use laserdisc CHDs are supported by MAME. The following games that use laserdisc technology are fully supported (and CHDs exist for them): cliffhgr - Cliff Hanger (Stern Electronics, 1983) cobra - Cobra Command (Thunder Storm) (Data East, 1984) cubeqst - Cube Quest (Simutrek, 1983) esh - ...
by Stiletto
Wed Apr 19, 2017 11:13 pm
Forum: MAME Discussion
Topic: Mame and Laser disk chds
Replies: 3
Views: 3416

Re: Mame and Laser disk chds

... yes? MAME invented the format...
by Stiletto
Thu Apr 13, 2017 7:32 pm
Forum: MAME Discussion
Topic: [Q] Externally modular vs internally?
Replies: 8
Views: 6250

Re: [Q] Externally modular vs internally?

It's not just that, it's that our end users would probably update "plugins" but not "the core", or vice-versa. We'd need versioning to enforce compatibility. Error reports would increase tremendously because users would try using newer "cores" with older "plugins&q...
by Stiletto
Thu Apr 13, 2017 5:24 pm
Forum: MAME Discussion
Topic: [Q] Externally modular vs internally?
Replies: 8
Views: 6250

Re: [Q] Externally modular vs internally?

Shortly after I first joined MAMEdev eons ago (2000), a newcomer to the team privately submitted a proof-of-concept idea for rearchitecting MAME so that it could be "plugins" based as you have generally described. His proposal was soundly rejected by the project's founder, Nicola Salmoria,...
by Stiletto
Sun Feb 05, 2017 8:18 pm
Forum: Announcements
Topic: Twenty Years of MAME
Replies: 1
Views: 3603

Re: Twenty Years of MAME

http://mamedev.org/?p=439 Today marks the twentieth anniversary of the very first MAME release. We’d like to thank each and every one of you who’ve contributed to making MAME what it is today. When we prepared a list of credited contributors for MAME’s tenth anniversary, it came to just over 500 nam...
by Stiletto
Sun Feb 05, 2017 8:17 pm
Forum: Announcements
Topic: Twenty Years of MAME
Replies: 1
Views: 3603

Twenty Years of MAME

http://mamedev.org/?p=438 Way back in 1997, Nicola Salmoria merged a few stand-alone arcade machine emulators into the first Multiple Arcade Machine Emulator. Could he have possibly imagined the significance of what he’d built? Over the past two decades, MAME has brought together over a thousand con...
by Stiletto
Wed Oct 26, 2016 8:18 pm
Forum: Announcements
Topic: MAME 0.179 has been released!
Replies: 1
Views: 3634

Re: MAME 0.179 has been released!

MAMETesters Bugs Fixed 03045: [Interface] Cannot create INI for individual game when the game and the driver share the same name (Robbbert) 06404: [Graphics] (namcona1.cpp) emeralda: Visible area too small (Angelo Salese) 06391: [Crash/Freeze] (bnstars.cpp) bnstars1: Emulator hang & crash (Osso...
by Stiletto
Wed Oct 26, 2016 8:17 pm
Forum: Announcements
Topic: MAME 0.179 has been released!
Replies: 1
Views: 3634

MAME 0.179 has been released!

Are you getting fidgety waiting for Halloween to arrive? Well now you can take your mind off the wait by giving the brand-new MAME release a spin! We've changed the release slightly this month: the whatsnew file is formatted differently, the 32-bit Windows binary package has "32bit" in its...
by Stiletto
Sat Jul 02, 2016 1:19 am
Forum: Work In Progress (WIP)
Topic: Kale: Boolean diary - part 06 (Legionnaire, Heated Barrel, Godzilla, and Denjin Makai)
Replies: 0
Views: 14874

Kale: Boolean diary - part 06 (Legionnaire, Heated Barrel, Godzilla, and Denjin Makai)

Kale has fixed sprite to tile priorities in Legionnaire, Heated Barrel, Godzilla and Denjin Makai.

http://mamedev.emulab.it/kale/2016/07/0 ... y-part-06/

- Stiletto
by Stiletto
Sat Jul 02, 2016 1:18 am
Forum: Work In Progress (WIP)
Topic: MESS Artwork update 07/01/2016
Replies: 0
Views: 15062

MESS Artwork update 07/01/2016

Hey folks, The MESS Artwork page has received an update today! http://www.mess.org/artwork NOTE: Practically all of the "required" handheld artwork files are no longer needed in your artwork folder as of MAME 0.173 and above, because they are now bundled with the ROMs! But in case you have...
by Stiletto
Wed Jun 29, 2016 6:57 pm
Forum: Announcements
Topic: MAME 0.175 has been released!
Replies: 0
Views: 3391

MAME 0.175 has been released!

MAME 0.175 has been released. Visit http://mamedev.org/?p=427 for more information. 0.175 ------- MAMETesters Bugs Fixed ---------------------- - 06244: [Speed] (namconb1.c) machbrkr, outfxies: Degraded performance speed (Osso) - 06241: [Crash/Freeze] Most sets in neodriv.hxx: cheats enabled cause M...
by Stiletto
Wed Apr 27, 2016 4:46 pm
Forum: Announcements
Topic: MAME 0.173 has been released
Replies: 0
Views: 5105

MAME 0.173 has been released

MAME 0.173 has been released. Get it at http://www.mamedev.org/release.php -- It’s the end of another month, and time for a new MAME release. This time there are more improvements for capabilities we have added in previous versions. MAME now includes ports of some popular shaders for the BGFX render...
by Stiletto
Tue Mar 08, 2016 1:53 am
Forum: Announcements
Topic: Attention for all derivative builds
Replies: 1
Views: 4171

Re: Attention for all derivative builds

to further clarify this applies to the MAMEUI / MESSUI code itself, we have made no effort to relicense it. Anybody using it (including John IV etc.) will need to seek permission of all authors and have them agree on one of the compatible licenses before publishing another build. it also applies to...
by Stiletto
Tue Mar 08, 2016 1:46 am
Forum: Announcements
Topic: Attention for all derivative builds
Replies: 1
Views: 4171

Attention for all derivative builds

http://mamedev.org/?p=423 Please be aware that only files distributed by Mamedev (those available via the official GitHub) have been subject to the relicensing efforts. If you maintain a derivative build please be aware that you will have to gain the correct permission from all contributors for any...
by Stiletto
Tue Mar 08, 2016 1:43 am
Forum: Announcements
Topic: MAME is now Free and Open Source Software
Replies: 1
Views: 4050

Re: MAME is now Free and Open Source Software

Also, just for clarification, "the MAME project is provided under the GNU General Public License version 2 or later as of Git revision 35ccf865aa366845b574e1fdbc71c4866b3d6a0f and the upcoming release of MAME 0.172. Source files may also be licensed as specified in the file header. The license ...
by Stiletto
Tue Mar 08, 2016 1:42 am
Forum: Announcements
Topic: MAME is now Free and Open Source Software
Replies: 1
Views: 4050

MAME is now Free and Open Source Software

http://mamedev.org/?p=422 After 19 years, MAME is now available under an OSI-compliant and FSF-approved license! Many thanks to all of the contributors who helped this to go as smoothly as possible! We have spent the last 10 months trying to contact all people that contributed to MAME as developers...
by Stiletto
Wed Feb 24, 2016 6:33 pm
Forum: Announcements
Topic: MAME 0.171 has been released
Replies: 1
Views: 3986

Re: MAME 0.171 has been released

A quick SDL-specific note: SDL 1.2 is no longer supported as of this version. If your platform isn't on SDL2, you need to either add support to SDL2 or write your own OS-dependant layer. (The latter task should be simplified soon; we plan to replace platform-specific code with C++11 functionality f...
by Stiletto
Wed Feb 24, 2016 6:31 pm
Forum: Announcements
Topic: MAME 0.171 has been released
Replies: 1
Views: 3986

MAME 0.171 has been released

MAME 0.171 has been released. Get it HERE . --- 0.171 ------- MAMETesters Bugs Fixed ---------------------- - 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games are crashing while "initializing.." (Osso) - 06135: [Interface] ROM-less games cannot be started fro...
by Stiletto
Thu Jan 28, 2016 9:35 pm
Forum: Announcements
Topic: MAME 0.170 has been released
Replies: 2
Views: 4933

Re: MAME 0.170 has been released

Robert wrote:don't you mean 0.170?
Whoops! :D Fixed.
by Stiletto
Wed Jan 27, 2016 5:13 pm
Forum: Announcements
Topic: MAME 0.170 has been released
Replies: 2
Views: 4933

MAME 0.170 has been released

MAME 0.170 has been released. Get it HERE . --- 0.170 ------- MAMETesters Bugs Fixed ---------------------- - 06097: [Crash/Freeze] (viper.c) Most sets in viper.c: Crashing at start (32-bit only) (Robbbert) - 06127: [DIP/Input] (m92.c) thndblst: "Continuous Play" dip switch value incorrect...
by Stiletto
Wed Dec 30, 2015 7:30 pm
Forum: Announcements
Topic: MAME 0.169 has been released
Replies: 0
Views: 4632

MAME 0.169 has been released

MAME 0.169 has been released. Get it HERE . --- 0.169 ------- MAMETesters Bugs Fixed ---------------------- - 00363: [Gameplay] (vsnes.c) balonfgt: When you try to play balonfgt using both screens, the 2 screens get out of sync almost immediately. (David Haywood) - 03860: [DIP/Input] (vsnes.c) hogal...
by Stiletto
Wed Nov 25, 2015 6:11 pm
Forum: Announcements
Topic: MAME 0.168 has been released
Replies: 0
Views: 4518

MAME 0.168 has been released

MAME 0.168 has been released. Get it HERE --- 0.168 ------- Special Thanks -------------- Huge thanks to PVS-Studio's owners for giving us a temporary license in order to troubleshoot issues in our code. Also big thanks goes to JetBrains for giving us licenses for their ReSharper and CLion projects ...
by Stiletto
Wed Oct 28, 2015 11:23 pm
Forum: Announcements
Topic: MAME 0.167 has been released
Replies: 0
Views: 4596

MAME 0.167 has been released

MAME 0.167 has been released. Get it HERE --- 0.167 ------- MAMETesters Bugs Fixed ---------------------- - 00100: [Sound] (galdrvr.c) froggermc: After starting a game, the sound cuts off. (Osso) - 05596: [Color/Palette] (thunderj.c) thunderj & clones: palette problem in the briefing (hap) - 060...
by Stiletto
Wed Sep 30, 2015 3:10 pm
Forum: Announcements
Topic: MAME 0.166 has been released
Replies: 0
Views: 4706

MAME 0.166 has been released

MAME 0.166 has been released. Get it HERE --- 0.166 ------- MAMETesters Bugs Fixed ---------------------- - 05969: [Graphics] (galaxian.c) jumpbug and clones: Missing scrolling starfield (Osso) - 06028: [Sound] (neogeo.c) neogeo.c: Wrong volume of SSG versus the FM & ADPCM sound generation parts...
by Stiletto
Wed Aug 26, 2015 4:58 pm
Forum: Announcements
Topic: MAME 0.165 has been released
Replies: 0
Views: 4663

MAME 0.165 has been released

MAME 0.165 has been released. Get it HERE --- 0.165 ------- MAMETesters Bugs Fixed ---------------------- - 05762: [Crash/Freeze] (itgambl2.c) All sets in itgambl2.c, namcos23.c: Crash directly after OK (hap) - 05435: [Sound] (leland.c) offroad, offroadt, possibly others: Audio in offroad, offroadt ...
by Stiletto
Wed Jul 29, 2015 4:09 pm
Forum: Announcements
Topic: MAME 0.164 has been released
Replies: 0
Views: 4495

MAME 0.164 has been released

MAME 0.164 has been released. Get it HERE --- 0.164 ------- MAMETesters Bugs Fixed ---------------------- - 01444: [Sound] (seta2.c) gundamex: The music is only emitted from the right channel. (system11) - 01943: [Sound] (seta2.c) pzlbowl: Right heavy stereo balance. (system11) - 05981: [Graphics] (...
by Stiletto
Wed Jun 24, 2015 3:59 pm
Forum: Announcements
Topic: MAME 0.163 has been released
Replies: 0
Views: 4539

MAME 0.163 has been released

MAME 0.163 has been released. Get it HERE --- 0.163 ------- MAMETesters Bugs Fixed ---------------------- - 05967: [Sound] (darkmist.c) darkmist: No sound FX and partial music (Osso) - 02863: [Sound] (seta.c) jjsquawk: Go to Sound Test next BGM play Sound F It will freeze the game (watchdog missing)...
by Stiletto
Wed May 27, 2015 12:43 pm
Forum: Announcements
Topic: MAME 0.162 has been released
Replies: 0
Views: 4791

MAME 0.162 has been released

MAME 0.162 has been released. Get it HERE --- 0.162 ------- As of 0.162 the MAME and MESS projects have been combined into a single emulator. The changes listed below cover both. MAME is in the process of becoming a Free and Open Source project. If you have contributed code and we have not contacted...
by Stiletto
Wed Apr 29, 2015 4:45 pm
Forum: Announcements
Topic: MAME and MESS 0.161 have been released
Replies: 2
Views: 5235

Re: MAME and MESS 0.161 have been released

MESS 0.161 ------- MAMETesters Bugs Fixed ---------------------- - 05721: [Misc.] (sms.c) sms, smspal: Failed on "SMS VDP Test" (Justin Kerk) - 05854: [Crash/Freeze] (ngen.c) 386i, ngenb38: [debug] Assertion (mahlemiut) New System Drivers Supported: ----------------------------- -Bambino B...
by Stiletto
Wed Apr 29, 2015 4:44 pm
Forum: Announcements
Topic: MAME and MESS 0.161 have been released
Replies: 2
Views: 5235

Re: MAME and MESS 0.161 have been released

MAME 0.161 ------- MAMETesters Bugs Fixed ---------------------- - 05680: [Graphics] (sigmab98.c) itazuram: During Test mode, graphics corruptions (Luca Elia) - 05903: [DIP/Input] (sf.c) sf sfj sfua: Street Fighter DIP Switch wrong value (Osso) - 05909: [Core] empty input tag on validity test error ...
by Stiletto
Wed Apr 29, 2015 4:43 pm
Forum: Announcements
Topic: MAME and MESS 0.161 have been released
Replies: 2
Views: 5235

MAME and MESS 0.161 have been released

MAME and MESS 0.161 have been released.

Get them HERE
by Stiletto
Wed Mar 25, 2015 3:46 pm
Forum: Announcements
Topic: MAME and MESS 0.160 have been released
Replies: 2
Views: 5486

Re: MAME and MESS 0.160 have been released

MESS 0.160 ------- MAMETesters Bugs Fixed ---------------------- - 05298: [Crash/Freeze] (ip22.c) ip224613, ip225015: [debug] Assert after OK (Olivier Galibert) New System Drivers Supported: ----------------------------- -Entex Electronic Baseball [hap, Sean Riddle] -Tomy Pac Man [hap, Kevin Horton]...
by Stiletto
Wed Mar 25, 2015 3:45 pm
Forum: Announcements
Topic: MAME and MESS 0.160 have been released
Replies: 2
Views: 5486

Re: MAME and MESS 0.160 have been released

MAME 0.160 ------- MAMETesters Bugs Fixed ---------------------- - 05846: [Core] ALT+TAB during ROM loading screen causes assert with -debug. (peterferrie) - 04138: [Crash/Freeze] (hornet.c) gradius4: "SHARC: PC Stack overflow !" doing MASKROM check (peterferrie) - 05862: [Crash/Freeze] (q...
by Stiletto
Wed Mar 25, 2015 3:44 pm
Forum: Announcements
Topic: MAME and MESS 0.160 have been released
Replies: 2
Views: 5486

MAME and MESS 0.160 have been released

MAME and MESS 0.160 have been released.

Get them HERE
by Stiletto
Wed Feb 25, 2015 7:08 pm
Forum: Announcements
Topic: MAME and MESS 0.159 have been released
Replies: 2
Views: 5400

Re: MAME and MESS 0.159 have been released

MESS 0.159 ----------- MAMETesters Bugs Fixed ---------------------- - 05844: [Core] (coco12.c) all coco drivers: crash to desktop when slot device Multi selected (Osso) - 04799: [Core] (kaypro.c) All sets in kaypro.c: Won't boot from Floppy (Robbbert) New System Drivers Supported: -----------------...
by Stiletto
Wed Feb 25, 2015 7:07 pm
Forum: Announcements
Topic: MAME and MESS 0.159 have been released
Replies: 2
Views: 5400

Re: MAME and MESS 0.159 have been released

MAME 0.159 ------- MAMETesters Bugs Fixed ---------------------- - 05498: [Crash/Freeze] (mpu4vid.c) Many sets in mpu4vid.c: Gameplay stops at a "Serial Link Failure" screen (crazyc) - 05538: [Crash/Freeze] (bfcobra.c) all sets in bfcobra.c: Game stops on 1st screen, just keeps beeping lik...
by Stiletto
Wed Feb 25, 2015 7:05 pm
Forum: Announcements
Topic: MAME and MESS 0.159 have been released
Replies: 2
Views: 5400

MAME and MESS 0.159 have been released

MAME and MESS 0.159 have been released.

Get them HERE
by Stiletto
Wed Jan 28, 2015 5:35 pm
Forum: Announcements
Topic: MAME and MESS 0.158 have been released
Replies: 2
Views: 5992

Re: MAME and MESS 0.158 have been released

MESS 0.158 ------- MAMETesters Bugs Fixed ---------------------- - 05795: [Misc.] (ampro.c) ampro: Does not want to start! (Robbbert) - 05758: [Crash/Freeze] (sun3.c) sun3_80: [debug] Assert shortly after start New System Drivers Supported: ----------------------------- -Japanese Speak & Spell [...
by Stiletto
Wed Jan 28, 2015 5:35 pm
Forum: Announcements
Topic: MAME and MESS 0.158 have been released
Replies: 2
Views: 5992

Re: MAME and MESS 0.158 have been released

MAME 0.158 ------- MAMETesters Bugs Fixed ---------------------- - 01214: [Graphics] (dec0.c) bouldash, bouldashj: Fadeout/Fadein on screen is the wrong speed slightly off (Angelo Salese) - 05507: [Misc.] (model2.c) zerogun, zerogunj, zerogunaj, zeroguna: AddressSanitizer: global-buffer-overflow (Da...
by Stiletto
Wed Jan 28, 2015 5:34 pm
Forum: Announcements
Topic: MAME and MESS 0.158 have been released
Replies: 2
Views: 5992

MAME and MESS 0.158 have been released

MAME and MESS 0.158 have been released.

Get them HERE

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