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by NivagSwerdna
Wed Mar 13, 2024 10:47 pm
Forum: MAME Discussion
Topic: Watchdog in debugger
Replies: 1
Views: 208

Re: Watchdog in debugger

Solved my own problem

Memory Window
Watchdog Timer
:watchdog/0/m_enabled
00
by NivagSwerdna
Wed Mar 13, 2024 10:37 pm
Forum: MAME Discussion
Topic: Watchdog in debugger
Replies: 1
Views: 208

Watchdog in debugger

I am using the tutankhm romset and I notice that it has a watchdog

If I suspend the :maincpu then the game will reset due to the watchdog.

I tried -watchdog 99999 but this didn't seem to have an effect

Is there a way to disable watchdog whilst in the debugger?
by NivagSwerdna
Sun Mar 25, 2018 6:21 pm
Forum: MAME Discussion
Topic: -Debugging a single CPU out of many
Replies: 1
Views: 1901

Re: -Debugging a single CPU out of many

I'm thinking of adding two debugger commands... suspend <cpu> and unsuspend <cpu> to achieve this.
by NivagSwerdna
Fri Mar 23, 2018 10:04 am
Forum: MAME Discussion
Topic: -Debugging a single CPU out of many
Replies: 1
Views: 1901

-Debugging a single CPU out of many

I am a -debug newbie... As a bit of arcade archaeology I am trying to experiment with the junofrst game and in particular looking at the way the sound processor works (mcu). junofrst has a number of cpus (the main game, the z80 sound processor and a 8039(mcu) sound fx processor). I would like to &qu...

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