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by Buzzy
Mon Feb 18, 2019 12:01 am
Forum: MAME Discussion
Topic: RQ: Disable solid alpha-blended tiles for Sexy Parodius (konamigx.cpp)
Replies: 3
Views: 7575

RQ: Disable solid alpha-blended tiles for Sexy Parodius (konamigx.cpp)

There is a blue wave effect on stage 3A of Sexy Parodius that adversely impacts gameplay by concealing sprites. I think it would be better to not display it at all, which is how it was handled in MAME before v0.168 Video to demonstrate what I'm referring to: https://youtube.com/watch?v=9cloty1wa1w&a...

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