game & watch CRC error (SVG files)
Posted: Sat Feb 08, 2020 5:07 pm
Hello,
I'm manually (using a tool) calculating CRC32 values of ROM files inside the zip files of game & watch games.
I'm using a working ROM zip file for mame 0.218 so my file is correct and plays in MAME.
I found CRC32 errors in -listxml .
for example: gnw_helmet.zip
This file has 2 files inside: "cn-17" and "gnw_helmet.svg"
The CRC32 of "cn-17" is 6d251e2e and correct.
The CRC32 of "gnw_helmet.svg" is 0dce1694 but is WRONG!
My result is fa8294a3
(you can confirm this by calculating CRC32 of file "gnw_helmet.svg")
Why is there a wrong CRC32 value for this file in -listxml? Is this a bug?
Many other game & watch games have wrong CRC32 for *.svg files inside the zip file. (it are always the *.svg files that have wrong CRC32, all other files inside the zip file are having correct CRC32).
examples with wrong CRC32 values for *.svg files:
gnw_ball.zip
gnw_bfight.zip
gnw_bjack.zip
gnw_boxing.zip
...
thx!
I'm manually (using a tool) calculating CRC32 values of ROM files inside the zip files of game & watch games.
I'm using a working ROM zip file for mame 0.218 so my file is correct and plays in MAME.
I found CRC32 errors in -listxml .
for example: gnw_helmet.zip
This file has 2 files inside: "cn-17" and "gnw_helmet.svg"
The CRC32 of "cn-17" is 6d251e2e and correct.
The CRC32 of "gnw_helmet.svg" is 0dce1694 but is WRONG!
My result is fa8294a3
(you can confirm this by calculating CRC32 of file "gnw_helmet.svg")
Why is there a wrong CRC32 value for this file in -listxml? Is this a bug?
Many other game & watch games have wrong CRC32 for *.svg files inside the zip file. (it are always the *.svg files that have wrong CRC32, all other files inside the zip file are having correct CRC32).
examples with wrong CRC32 values for *.svg files:
gnw_ball.zip
gnw_bfight.zip
gnw_bjack.zip
gnw_boxing.zip
...
thx!