Beastlymaps wrote: ↑
Wed Jun 10, 2020 8:33 am
There have been no bugs reported on this specific issue on that site. I signed up for an account, but I have to wait 24 hours to post a bug. Hopefully they will turn up a solution. If I do end up finding a solution there, I will also post it here to help anyone else with the same problem. I should also mention that I ran this rom through "MAMEUI64" where it has an "audit" feature, and there are no missing files.
Missing files will not cause issue like you describe.
What will needed to be done is to duplicate on the most recent version from MAMEDEV (Version 0.221 as of this message) https://www.mamedev.org/release.html
. I'd ask for two things, make an .inp file (recorded inputs) so that the game can be replayed on a developer's system following your exact inputs. Also, just before the section in question, please make a SAVE STATE so that it can be used for quick checking/confirmation.
To launch MAME and record inputs:
mame64 invasnab -record invasnab.inp
Check/playback your input before posting with:
mame64 invasnab -playback invasnab.inp
Of course, used SHIFT+F7 to make that SAVE STATE just before it would typically crash. Choosing a non-mapped key for the slot would be best.
Put both of those resulting files, the INP (located in your INP folder), and STA file (STA/INVASNAB folders) in a .zip file before upload to MAMETESTERS.