Does anyone notice a input delay in the controls for the Game & Watch Donkey Kong (dual-screen orange one) and is there a solution to solve it?
Thank you and best regards,
doohan wrote: ↑Sat Jun 27, 2020 6:39 amHello Tafoid,
On the other games, the input delay is not a problem to play. It's so unnoticable that I have finished nearly all the Game & Watch with the 999 score.
But with this one, there is such a delay, that when the game speed up, it's impossible to play because the charachter doesn't follow the input on screen.
Maybe something to reprogram in the rom itself?....I remember the Madrigal version had the same problem but before, I've just tried the one from Zophr's Domain (no Mame, no Madrigal, just exe) and ther is no input lag...
doohan wrote: ↑Sun Jun 28, 2020 7:55 amHello,
Thank you for your answer.
I'm running it on Mame 0.221, the same issue with 0.218.
Not a hardware problem, running on a Intel 8700K + RTX 2800TI.
It's the only game & watch to suffer from this. Should be a problem with the rom itself...
Madrigal rom has the same problem, not the exe from Zophar's domain.