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void validity_checker::validate_inlines()
{
volatile UINT64 testu64a = random_i64();
volatile INT64 testi64a = random_i64();
volatile UINT32 testu32a = random_u32();
volatile UINT32 testu32b = random_u32();
volatile INT32 testi32a = random_i32();
volatile INT32 testi32b = random_i32();
...
The other initializations match their types, that's the only odd one.