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retrorom
Posts: 14
Joined: Thu Apr 02, 2026 8:37 am

retrorom MAME artworks

hi, I started to make artworks for MAME only 5 months ago. My very first artworks were fantasy sony trinitron bezels (based on my old crt) with optional scanlines skin I have made (still from a picture taken from my old sony), it is a png so zero cpu ressource. Then I discovered John Merrit work : except dirt screen that I dislike, I have fallen in love immediately. So I have redone all John Merrit artworks without scratch screen effect and with my scanlines option. This month I started to make new artworks with John Merrit style in 4k 3840-2160px (his original versions are full HD 1920-1080px).

As a sample for this forum, here is my last artwork : Virtua Racing
Steering wheel does not move but start, 4 VR views buttons and shifter paddles work (thanks to my friend Divemaster for inputtags/inputmaks already set as it saves substantial time - export ports names then sorting json file). Top bezel and background are from John Merrit, I have reworked the instructions stickers as original was distorted, and I have added the real control panel with some work.

You can download and test this artwork from my gdrive folder :
https://drive.google.com/drive/folders/ ... 5r31Q_YMhs

I still have not imported all my artworks on gdrive, so at the moment just google "retrorom MAME artworks" to find the forum where I have uploaded all the artworks I have made so far.

Regards,
retrorom.
User avatar
retrorom
Posts: 14
Joined: Thu Apr 02, 2026 8:37 am

Re: retrorom MAME artworks

I have made a new space invaders 4k artwork this week with different options and views :

midway
https://drive.google.com/file/d/1lXl5uQ ... p=drivesdk

taito
https://drive.google.com/file/d/1xHe6T- ... p=drivesdk

artemisII : I have replaced the backdrop and the moon with real pictures from NASA artemis II mission released last month, so we also see a part of our earth on top left
https://drive.google.com/file/d/1drK89I ... p=drivesdk

if you have invaders rom and you want to test it then download invaders.zip from my link above and copy zip in mame\artworks

retrorom.
User avatar
retrorom
Posts: 14
Joined: Thu Apr 02, 2026 8:37 am

Re: retrorom MAME artworks

Preview of my next 16-9 4k artworks based on mr. do 4-3 bezels :
- altbeast
Image

- asteroid
Image

- astorm
Image

- astyanax
Image

- atetris
Image

- baddudes
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- bloxeed
Image

- bombjack
Image

- cawing
Image

- cltchitr
Image

- cninja
Image

- cosmicg
Image

- dotron : huge work for this one because of multiple images involved
Image

- hng64 : sadly the cabinet image I found was in low resolution (600*1000) so I did my best to increase resolution, I kept 4k though because my optional scanlines look much better in 4k than FHD
Image

- neogeo (generic for all roms)
Image

- qix
Image

- relief
Image
User avatar
retrorom
Posts: 14
Joined: Thu Apr 02, 2026 8:37 am

Re: retrorom MAME artworks

I have made 2 new 4k artworks with working lamps :

- chasehq
Image

In order to keep the marquee with lamps, I had to move the real shifter I have made on the lower right corner of the bezel instead of full control panel

- apb
Image

both artworks zips are available on my gdrive now.

NB: still not found time to upload all 500 artworks I have made on gdrive because it is too slow, I think I will try kdrive in next days.

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